To celebrate the start of March we've created a "playground" app for you to experiment with
GMarkerOptions.
As soon as you change one of the options below, the code below the map will update and that code is run, creating a new marker on the map with the changed options. Notice that setting some options will mean we ignore other options - for example, a non-clickable marker can't be dragged, so we don't bother setting bounceGravity. Have fun playing around, and ping us in the forums if you run into problems or have a question.